網站導覽關於本館諮詢委員會聯絡我們書目提供版權聲明引用本站捐款贊助回首頁
書目佛學著者站內
檢索系統全文專區數位佛典語言教學相關連結
 


加值服務
書目管理
書目匯出
基於深度學習之敦煌壁畫復原之研究=Dunhuang Mural Restoration using Deep Learning
作者 王瀚磊 (著)=Wang, Han-Lei (au.)
出版日期2018
頁次46
出版者國立臺灣大學
出版者網址 https://www.ntu.edu.tw/
出版地臺北市, 臺灣 [Taipei shih, Taiwan]
資料類型博碩士論文=Thesis and Dissertation
使用語言英文=English
學位類別碩士
校院名稱國立臺灣大學
系所名稱資訊工程學研究所
指導教授李明穗、洪一平
畢業年度106
關鍵詞敦煌石窟; 壁畫復原; 高解析度; 深度學習; 生成式對抗網路
摘要敦煌石窟藝術主要以建築、雕塑、壁畫三種藝術形式為主。隨著時間的流逝,現今的敦煌石窟藝術早已蒙受巨大的損壞,造成難以修復的情形。隨著科技的發展,許多人開始利用數位保留技術將現今的石窟保存,甚至可以透過虛擬實境技術觀察敦煌石窟之數位復原內容。透過將石窟建模、並將壁畫保存為紋理,我們可以在虛擬環境中觀察到石窟的現況,彷彿置身其中。然而我們仍然無法一窺當年石窟尚未損壞的盛景。
近代深度學習技術興起並被廣泛地利用在各種不同的領域,本篇論文係提出一套系統性的修復流程,針對高解析度之各類破損壁畫紋理進行修復。我們採用深度學習領域中之生成式對抗網路技術,廣泛讓電腦觀看損壞後的壁畫以及修復後的壁畫並且學習兩種影像之轉換。透過訓練此模型,我們可以同時產生高解析度但色彩不一致,以及低解析度但色彩一致之結果。利用影像處理技術即可結合高解析度以及顏色一致之特性,得到最佳之修復效果。

The art of Dunhuang Grottoes is mainly composed of three forms: building, sculpture, and murals. With the passage of time, the art of Dunhuang Grottoes has suffered from tremendous damage, and making it difficult to repair. With Virtual Reality, we can even observe the digital preservation of Dunhuang Caves in virtual environment as if we are in Dunhuang by modeling the caves and preserve mural as textures. However, we still cannot have a glimpse of how the grottoes look like without damage.
With the ever-changing nature of deep learning, it is widely used in many fields. In this work, we propose a systematic restoration process for high-resolution types of deteriorated mural textures. We use the Generative Adversarial Network technology in deep learning. By making the machine learn the transformation between deteriorated mural textures and restored mural textures, we can simultaneously produce high-resolution but color-inconsistent, as well as low-resolution but color-consistent results. After post-processing through digital image processing technology, we can get both high-resolution and color-consistent texture.
目次誌謝 i
中文摘要 ii
ABSTRACT iii
CONTENTS iv
LIST OF FIGURES vi
Chapter 1 Introduction 1
Chapter 2 Related Work 4
2.1 Mural Restoration System 4
2.2 Digital Image Processing 4
2.3 Deep Learning 5
2.3.1 Auto Encoder 7
2.3.2 Generative Adversarial Network 8
Chapter 3 Dunhuang Mural Restoration 11
3.1 System Overview 11
3.2 Data Pre-processing 11
3.3 Training Process 15
3.3.1 Pre-train on Paired Training Data 16
3.3.2 Train on Whole Training Data 17
3.4 Inference Process 19
Chapter 4 Experiments 21
4.1 Observation 21
4.1.1 Padding 21
4.1.2 Resolution 22
4.1.3 Color Composition Preservation 24
4.1.4 Sharpness Enhancement 27
4.2 Classification First 30
Chapter 5 Conclusion and Future Work 32
5.1 Conclusion 32
5.2 Future Work 33
5.2.1 Super-resolution Generative Adversarial Network 33
5.2.2 Limited Pigment Constrain 35
Appendix 36
Comparison with L1 and L2 loss 36
61th Cave Dunhuang Mural Restoration 40
REFERENCE 44
點閱次數95
建檔日期2022.09.28
更新日期2023.02.17










建議您使用 Chrome, Firefox, Safari(Mac) 瀏覽器能獲得較好的檢索效果,IE不支援本檢索系統。

提示訊息

您即將離開本網站,連結到,此資料庫或電子期刊所提供之全文資源,當遇有網域限制或需付費下載情形時,將可能無法呈現。

修正書目錯誤

請直接於下方表格內刪改修正,填寫完正確資訊後,點擊下方送出鍵即可。
(您的指正將交管理者處理並儘快更正)

序號
650063

查詢歷史
檢索欄位代碼說明
檢索策略瀏覽