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Permeable Boundaries Between Ritual and Play: Religious and Ludic Possibilities in a Chinese Buddhist Board Game=悠遊穿梭於儀式與玩樂之間:中國佛教紙板遊戲中的宗教與娛樂之發展性 |
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Author |
McGuire, Beverley (著)
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Source |
Journal of Chinese Buddhist Studies=中華佛學學報
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Volume | v.35 |
Date | 2022.08 |
Pages | 109 - 151 |
Publisher | Chung-Hwa Institute of Buddhist Studies=中華佛學研究所 |
Publisher Url |
http://www.chibs.edu.tw/
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Location | 新北市, 臺灣 [New Taipei City, Taiwan] |
Content type | 期刊論文=Journal Article |
Language | 英文=English |
Note | Beverley McGuire, Professor, Department of Philosophy and Religion, University of North Carolina Wilmington. 傅佩玲,美國北卡羅來納大學威明頓分校哲學與宗教系教授。 蕅益智旭、遊戲、儀式、玩樂、明
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Keyword | Ouyi Zhixu=蕅益智旭; game=遊戲; ritual=儀式; play=玩樂; Ming dynasty=明 |
Abstract | This article examines religious practices embedded in a board game designed by the Chinese Buddhist monk Ouyi Zhixu 蕅益智旭 (1599–1655). Not only are religious practices incorporated in the design of the board and dice, but Ouyi frequently discusses their importance in his instruction manual for the game. He emphasizes the profound moral and religious transformation that can result from practices, including recollection of Amitābha Buddha, repentance rituals, and meditation. Ouyi draws upon such practices to suggest that his own game can turn players’ thoughts towards enlightenment and overcome karmic obstacles, either by stimulating the compassionate response of Buddhas and bodhisattvas or by revealing one’s own Buddha nature. However, Ouyi does not fully explain the rules of play, which leaves room for ambiguity on the stance players should take towards the game; should it be performed like a religious practice, or just played? This article explores the religious and ludic possibilities that emerge when rituals and other religious practices appear in the context of a game.
本文檢視由中國佛教僧人蕅益智旭(1599–1655)所設計的紙板遊戲(選佛譜)中內蘊的宗教實踐。蕅益不僅將宗教實修結合在遊戲和擲骰的設計中,還反覆在遊戲說明手冊中說明如此實修的重要性。藉由念佛、拜懺與禪修,他強調如此實修可以產生深刻的人格和宗教的轉化。透過這些實修方法,蕅益意在藉由此遊戲來引發諸佛菩薩的慈悲接引,或是顯露出玩家自身的佛性,讓玩家的念頭轉向證悟並克服業障。不過蕅益並未完全說明遊戲規則,這讓玩家們對遊戲所該採取的態度留下了模糊的空間:是應該當作宗教實修進行,或者單純就是玩遊戲?本文旨在探討在遊戲情境中出現的儀軌和其他宗教實修中所具有的宗教與娛樂的可能性。 |
Table of contents | Abstract 109 The Game Designer 111 The Gameboard 113 The Dice 116 Playing a game, or performing a ritual? 120 Repentance Rituals 125 Meditative Regimens 130 Conclusion 136 Appendix: Squares on Ouyi’s Board 138 References 150 |
ISSN | 23132000 (P); 23132019 (E) |
Hits | 121 |
Created date | 2023.04.24 |
Modified date | 2023.04.24 |

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