網站導覽關於本館諮詢委員會聯絡我們書目提供版權聲明引用本站捐款贊助回首頁
書目佛學著者站內
檢索系統全文專區數位佛典語言教學相關連結
 


加值服務
書目管理
書目匯出
Remarks on the 3DCG Visualization of Lost Buddhist Temples
作者 Moro, Shigeki (著)=師茂樹 (au.)
出處題名 International Journal of Buddhist Thought & Culture=국제불교문화사상사학회
卷期v.28 n.2
出版日期2018.12
頁次87 - 112
出版者International Association for Buddhist Thought and Culture
出版者網址 http://iabtc.org/
出版地Seoul, Korea [首爾, 韓國]
資料類型期刊論文=Journal Article
使用語言英文=English
附註項MORO Shigeki is a professor at Hanazono University, Kyoto, Japan. He specializes in Yogācāra Buddhism and Buddhist logic in Japan and East Asia.
關鍵詞Buddhist Practice of Visualization; Practical Past; Historical Past; Un-representability of the Past; 3DCG Reconstruction
摘要Now the distribution of cultural and religious information depends on the digital environment. Three-dimensional computer graphics (3DCG) and virtual reality (VR) technologies have been applied in the field of the Digital Humanities (DH), as well as in cultural preservation, cultural heritage education, regional revitalization, tourism
promotion, and so forth. This paper examines the problems of 3DCG visualization of lost Buddhist temples, focusing on historical representation and religious meaning.
A 3DCG reconstruction of lost cultural heritage by an academic expert depends on their historical interpretation and imagination. Non-experts may feel that the scholarly reconstruction does not match their image. The reconstruction by the academic expert and what is desired by non-academic users, as well as academic Buddhist studies and the
practical and religious studies of each Buddhist sect (shūgaku), respectively correspond to the historical past and practical past introduced by Hayden White. The former should be open to future revisions and criticisms based on different interpretations of the past, while it could encourage people to stay away from an arbitrary understanding of the past, such as historical revisionism.
The digital environment has altered the relationship between people and religion. There are many religious practices, including Buddhist meditation, in VR environment. In the context of Mahāyāna Buddhism, visualization is a meditation practice and a way of communicating with the holy things, the dead, and the past. 3DCG visualization of lost Buddhist temples could be regarded as such kind of Buddhist practice, and it might contribute to supporting the activities of some Buddhists in the digital age.
目次Abstract
Introduction 89
Methodological Problems of 3DCG Reconstruction 94
Religious Aspects of 3DCG Visualization 101
Conclusion 103
References 108
ISSN15987914 (P)
DOI10.16893/IJBTC.2018.12.28.2.87
點閱次數174
建檔日期2021.03.11
更新日期2021.03.11










建議您使用 Chrome, Firefox, Safari(Mac) 瀏覽器能獲得較好的檢索效果,IE不支援本檢索系統。

提示訊息

您即將離開本網站,連結到,此資料庫或電子期刊所提供之全文資源,當遇有網域限制或需付費下載情形時,將可能無法呈現。

修正書目錯誤

請直接於下方表格內刪改修正,填寫完正確資訊後,點擊下方送出鍵即可。
(您的指正將交管理者處理並儘快更正)

序號
607609

查詢歷史
檢索欄位代碼說明
檢索策略瀏覽